![]() ![]() Sonic style run animations with high speeds and loops are still present. I will say this…This game plays more advance than the 1st but still has a bit of a Sonic feel but yet it feels like it something else…Can’t put my finger on it but I do love the zoom outs and also the classic In part 1 you had to balance your SP spinning that can delay your dragon boost attack….LOVE IT!ĭragon boost now has a cancel effect that also makes an energy star so that is good and useful ![]() Lose SP when you are using cyclone….OMG YES! Okay one of the 1st things I noticed about Lilac is that unlike in the 1st game…You do not Okay so now she looks less like Sonic and has an elegant outfit good for fighting and running and looking cool. ![]() Well this game we can play as 4 players….Let’s take a look at them. What amazed me at the start is that this game is made with Unity not Fusion…God I need to learn how to use Unity…I have it but can’t do jack with it…. If I consider the suggestion as part of the game's future updates, they will be copied here, and the opened ticket will be tagged as "Closed", to improve the visibility of critical bugs being reported on the issues page.Okay so Freedom Planet 2 Demo is out now! When reporting suggestions for the game, or feature wishlists, tag them as "Feature Suggestion". Graphical tiles misplaced compared to where they should beĪny cosmetic or technical detail that is lacking attention This bug may be seen as a minor nuisance, such as sound mastering issues Game doesn't crash, but softlocks, or the editor becomes unusable during playĬollision issues, such as clipping through floors or walls Other catastrophic scenarios that prevent the game from executing more code Bug ClassesĬontributors! When reporting bugs, please refer to this bugs classification list when tagging your reports: On PCs with fewer connected audio devices, (and no hybrid audio systems, such as Intel/RealTek active simultaneously) the game should still load near-instantly, at least. Some audio devices or audio setups can cause a delay in games booting up in a more timely manner than 3 to 5 seconds there is nothing I can do about this on my end, I apologize. This is a known bug with Game Maker Studio 1.4's runner for Game Maker games. The game is taking a while to launch when I click on it? This has thus far only happened with installer packages for the game. Windows Smartscreen prevents me from running the gameĬlick "more" on the prompt, then "run anyway" should appear. You can create an exception for the game's directory from within your anti-virus's control panel, which will allow the fan game to run without these messages appearing. This has been known by our community to trigger because of anti-virus apps, like AVG. Please check this to avoid duplicate requests, and perhaps feel validated in that you weren't the first to ask for certain features! The latter may likely mean that the suggested feature is already being worked on! Windows tells me that the "page" is unavailable, or "Your IT Administrator has limited access to some areas of this app", and refuses the launch the fan game If I accept it, the post will be tagged "Feature Suggestion", then the ticket is closed as the suggestion is added to this list: Yes, you can! Simply make an open issue about your suggestion, and then, I will determine whether or not I might work on it for future updates of the game. Just give us the details of the report, and we'll determine its severity/priority! Can I make a suggestion for the game? We are no longer accepting accuracy-related reports, especially now that Shang Mu Architect is a mix of Freedom Planet 1 and 2's gameplay, with some of its own intentional (and unintentional) improvements to FP's gameplay (Such as making FP1 speedrun tech easier to execute) Why can't I tag my bug reports?įor some reason, only contributors on a GitHub page can label posts, so don't worry about which bug classes your reports fit into! I or another contributor can label them appropriately for you. Can I report issues related to the fan game's accuracy to Freedom Planet? Some future projects of mine, however, will likely be open-sourced! Please look forward to that. GitHub is simply a convenient archive for uploaded builds and issue tracking. I am an open-source advocate myself, and largely use open-source software for much of my creative work, but this project in particular must remain closed source. We also have a separate updater project created by Leo! It can be found here: Frequently Asked Questions Where is the source code?įor many reasons, some of which are of an obvious legal nature, the source can't be made public, I'm sorry. Issue tracker and suggestions page for the Freedom Planet fan game, Shang Mu Architect ![]()
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